


In Central Fiction, the storyline is far more linear than previous games, but this is probably a good thing for first time BlazBlue players, as the stories of old got a little confusing. As the first part of BlazBlue: Central Fiction takes place in a sort of alternate reality, it is very friendly to new players as it sort of takes place at the same time as the original game, but also doesn’t. Bare in mind, fights come along as often as countryside buses in story mode. It is genuinely one of my favourite stories ever, across all types of media.īlazBlue: Central Fiction is the fourth and concluding entry in the series and if you like much reading about batsh… poop crazy stories, then you are in for a ride of a lifetime. That was, until the girl who wasn’t meant to exist, Noel Vermillion, saved protagonist Ragna the Bloodedge from becoming the Black Beast. Joy-Cons, however, don’t have a d-pad… – why, Nintendo, why? So, unless you’re either a madman and play with the analogue stick, you’re only here for some casual fun and a very long story mode – this was me, for the first two BlazBlue games – or own a Hori Joycon with the d-pad, then Central Fiction is probably not for you. That is, unless I can convince you that you need this incredibly fun and unique game, and a Hori Joycon, in your life.īlazBlue is set in a future ravaged by a being called the Black Beast, doomed to repeat itself over and over. The Switch version’s selling point is portable play using Joy-Cons – plus all 3 DLC characters being included. Anime fighters, including BlazBlue titles, need pinpoint accuracy for control input. It is a 2D 1-on-1 anime fighter or ‘air dasher’, which means – you guessed it – you can jump and then dash forward whilst in the air. BlazBlue: Central Fiction is another fish in a growing sea of Nintendo Switch fighting games.
